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Post by The Doctor on Feb 3, 2020 12:50:23 GMT
VOTE.
-Ralph
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Post by Philip Ayres on Feb 3, 2020 12:55:52 GMT
CW beats nearly everything any day of the week.
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Post by The Doctor on Feb 3, 2020 13:10:42 GMT
CW is just the same toys over and over and over again and so ultimately bores. Once you have played with one, you have played with them all.
Cyberverse is fun, has more variety and gave the world the Quintesson Judge and Rack N'Ruin.
-Ralph
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Post by Toph on Feb 3, 2020 13:49:35 GMT
I don't know how to answer. Combiner Wars is utter shite. It's repetitive and boring. But, that's because we had like no variety. The same handful of molds repeated until ad nauseam. I mean, you can make what... Four or five combiners using Dead End redecoes alone? Then the stupid insistence on assigning every single limb to a designated combiner, instead of having logical free agents, while at the same time having free agent torsos. On top of that, almost everything used the exact same transformation, and there were basically only four torsos. Plus fictionally, combiners are the single dumbest concept.
CW was the most repetitive and uninspired line we've had... Maybe ever.
If CW had been taken to it's logical extreme (much in the way TR was), I think it would be less boring. If instead of bad repaints from molds that have nothing in common with them, we'd gotten G1 accurate Prowl, Sunstreaker, Mirage, Starscream? Then it could have been interesting.
On the flipside, Only with the Spark Armor and proper deluxe, has Cyberverse actually started making toys I want. Apart from one offs, like Repugnus (which I would ignore in a heartbeat for a deluxe)
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Post by Fortmax2020 on Feb 3, 2020 21:51:16 GMT
On the Hub limbs can go and be what they want to be. No designated teams here.
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Post by The Doctor on Feb 3, 2020 22:11:38 GMT
While Hubbers can do that, was that how the toy range was sold as/marketed?
-Ralph
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Post by Toph on Feb 3, 2020 22:27:48 GMT
While Hubbers can do that, was that how the toy range was sold as/marketed? -Ralph Exactly my point. Each limb in CW was marketed as being the team belonging to a specific torso. Though there were three torsos that didn't have teams (optimus, cyclonus, and the single release Scattershot). If I recall correctly, this was to promote the combination gimmick. When the reality is that "unassigned" limbs would have really pushed that concept so much better than three torsos. Which is something they didn't do until the vehicle limbs in PotP.
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Post by Llama God on Feb 4, 2020 7:34:05 GMT
While Hubbers can do that, was that how the toy range was sold as/marketed? -Ralph Exactly my point Stop encouraging him! ;-) But this is a difficult one. At the time I really liked Combiner Wars. I'd not had the funds to be able to collect much of the Classics or Universe range over here, so for chracters like Prowl, Sunstreaker and Mirage this was the first time I'd had new toys of them in years. And although they're not cartoon accurate (and you know I'm not fussed about that) they are good, solid toys, and feel good to handle. Also I love the combiner gimmick, and I thought it was a really successful way of doing it - even if some of the character choices were odd. The only downside really is the extreme mold over-use. Whilst some of them are fun, once you're playing with the fifth version of the same Aerialbot mold the novelty kind of wears off. Luckily I wasn't able to buy the entire range so I didn't end up suffering too much fatigue, but after getting the G2 Aerialbots and Grand Galvatron sets at pretty much the same time, I started to want different jets. And seeing that return in PottoP in the form of Darkwing and Dreadwind (no matter that they're slightly modified) I was definitely becoming unimpressed. And this is one thing that helped me resist the Seacons - no matter how good they look, it's still the same base molds again. But I can't deny that when I got my first CW toys I had a lot of fun with them. Cyberverse, conversely... is just fun. It's a proper kids line, and it embraces that. Ridiculous gimmicks (chest attack Soundwave!) and simple playability make them a lot more fun. At any of the meet ups I've been to recently it's always the Cyberverse toys that get the "oh, this is fun!" reaction, as opposed to anything from Siege. Having the chance to play with Cyberverse Clobber and MP-44 the other weekend it was definitely Clobber that tempted me the most (although difference in price might have had something to do with that). So yeah, certainly more fun. But better..? Hmmmmm...
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Post by The Doctor on Feb 4, 2020 22:42:31 GMT
'Better' may not have been the right word for me to use.
-Ralph
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Post by Benn on Feb 5, 2020 7:17:52 GMT
I don’t understand why so many people are voting the wrong way. I guess combiners have a stronger hold than I realised...
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Post by The Doctor on Feb 5, 2020 13:08:06 GMT
Cyberverse toys do not succumb to combineritus!
And Cyberverse 1-step Whirl is much more fun than his Generations toy.
-Ralph
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