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Post by dinogrrl on Mar 26, 2010 3:25:37 GMT
Well the distribution problem with Issue 2 only affected part of the US, and was due to stock loss from a truck accident. This here is the first I've heard of a print problem for Issue 3. I haven't seen mention of it in the US forums, so perhaps this time it only affects you guys. Either way, pain in the arse.
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Post by Bogatan on Mar 26, 2010 9:33:07 GMT
The guy in the shop didn't seem that sure, just with what happened last issue, I could imagine an another problem. Most likeliy an isolated shipping problem.
Andy
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Nigel
Thunderjet
Posts: 4,964
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Post by Nigel on Mar 26, 2010 10:27:21 GMT
I get my comics from eBay, either from A Place in Space or Apocalypse Comics. stores.shop.ebay.co.uk/A-PLACE-IN-SPACEstores.shop.ebay.co.uk/ApocalypseComicsApocalypse is a few pence cheaper on a single comic but A Place gives 15% cashback when you buy 5 or more. Both send comics individually bagged and boarded. It looks like Apocalypse have sold out of Nick's cover; they had it yesterday.
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Post by Andy Turnbull on Mar 26, 2010 10:31:02 GMT
Yeah they only had 4 copies left when I snagged mine!
Andy
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Post by Bogatan on Mar 26, 2010 11:16:47 GMT
Got mine from apocalypse last night.
Andy
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Post by grahamthomson on Mar 26, 2010 13:42:20 GMT
My comics usually arrive on a Saturday from Mr Bax. I won't sleep tonight!
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Post by Grand Moff Muffin on Mar 26, 2010 17:16:18 GMT
I haven't even tried FP Cardiff. I am putting my trust in Mr Bax this time following hearing good reports from his previous customers. We shall see!
Martin
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Deleted
Deleted Member
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Post by Deleted on Mar 26, 2010 18:02:18 GMT
I've fallen behind in my issues again. I'll have to pick up issue 3 next week.
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primenova
Fusilateral Quintro Combiner
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Post by primenova on Mar 26, 2010 23:57:38 GMT
Today was the first time I saw issues of this series in a comic shop [#1 2nd print, #2,3 both covers]
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Post by dinogrrl on Mar 27, 2010 1:50:15 GMT
I'm going to repost what I asked James over at the AllSpark:
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Post by Bogatan on Mar 29, 2010 13:12:15 GMT
Finally got my issue. Loved it Did have the big event spoiled by someones sig on the club boards but it still managed to come as a surprise when it happened, so well done there.
Did think some of the art was a bit different but not enough to linger on it. So another good job there.
Andy
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Post by charlesrocketboy on Mar 29, 2010 17:49:05 GMT
Ironfist's scene and Rotorstorm's exit were pretty surprising - we all knew there was a breakdown coming for Fisitron, but something odd seems to be going on with his presence and why he's there. And while I expected death, I didn't expect Rotorstorm to buy it and so soon before he's even had a fight scene.
Overlord's big plan gets more interesting too, the way he may just be doing this to get attention. (And I note Snare is part of the crew trying to kill Wreckers to get out, which is a nice touch) Yes, I have to say, Guido blended in so well it didn't jar at all. Great job! I didn't even notice he was there!
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Post by Grand Moff Muffin on Mar 29, 2010 17:50:48 GMT
Issue #3 arrived today from Steve Bax in perfect nick, if you'll pardon the expression.
Enjoyed the whole thing far, far more than I enjoyed issues #1 and #2 because I've finally decided how best to read the series to get maximum enjoyment from it - namely, as an action movie in comic form about a commando squad that goes on suicidal missions.
By not trying to read it as a Transformers story, all the things that were spoiling my enjoyment - the alternate continuity, the humanisation of ostensibly robotic characters, etc. - all cease to do so, and rather enhance the enjoyment - no longer in my mind does it 'fail' to fit in with the history of the Marvel TF Wreckers, nor does it 'fail' to portray alien robots as alien robots. Rather it 'succeeds' in telling a story about a different sort of team I haven't read about in comics before, and 'succeeds' in making them rounded (albeit human-like) individuals.
I liked the original 'Starship Troopers' film for its wittily satirical portrayal of people in crazy kill-mode, and I can switch my brain to 'Enjoy Starship Troopers' mode and enjoy LSOTW in the same way. OK, while I liked 'Starship Troopers', I didn't particularly like any of the characters in it, and now that the Wreckers have shown they have no compunctions about taking a life with every shot they fire (so different from the Marvel comics, when robots could almost always be repaired after being shot, and the Autobot way was never to take life if it could at all be avoided), I don't much like the Wreckers either. I mean, they could have designed a weapon that would overload an enemy's brain module and knock them out... or one that targeted and vaporised their limbs, or something... but they've deliberately engineered - and welcomed - a weapons upgrade that ends lives. Coupled with the fact that they signed up voluntarily, I don't really care who lives or dies - quite unlike my feelings for Ratchet, Huffer, Skids... even Skullgrin - in Budiansky's stories. But that doesn't matter, because this is a death-dealing blockbuster action movie, and you have to switch off your moral faculties to enjoy a death-dealing blockbuster action movie - even one with a cleverly satirical sub-text.
My enjoyment of this and the remaining two issues should be unspoilt by TF-related quibbles, and tonight I plan to read issues #1-3 straight through with my new mindset to enjoy them to the max.
Martin
PS Page 13, panel 4 - Thunderclash, perhaps?
PPS Page 10 - Decepticon harpooned through the chest. Lucky blighter. He's the one character in this series so far who looks like making it to the end without receiving fatal damage. Assuming the Wreckers didn't follow up by blasting his brain module. And assuming the whole prison doesn't get vaporised in issue #5. Hmmm.
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Post by Grand Moff Muffin on Mar 29, 2010 19:02:21 GMT
And if any of you trusty Hubbers feel like wandering over the IDW boards and kicking up a stink about what's good (and even *sob!* not so good) about Wreckers, please do so! It's a little-known FACT that the IDW contract guarantees a second series if the 'Reviews, Reactions, Spoilers' thread passes the 10 page mark. PS Following James's plea, a longer review of issues #1-3 here. Martin
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Post by Kingoji on Mar 29, 2010 19:15:49 GMT
Treadshot. He was even in the Marvel run.
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Post by jamesr on Mar 29, 2010 19:35:07 GMT
And if any of you trusty Hubbers feel like wandering over the IDW boards and kicking up a stink about what's good (and even *sob!* not so good) about Wreckers, please do so! It's a little-known FACT that the IDW contract guarantees a second series if the 'Reviews, Reactions, Spoilers' thread passes the 10 page mark. PS Following James's plea, a longer review of issues #1-3 here. Martin My god, Martin, that's longer than Eugenesis! Thanks for sharing your take on the series so far. Go on, though - admit it; you were seduced into joining the IDW fora because you wanted to big up 'Warrior School!'
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Post by Grand Moff Muffin on Mar 29, 2010 19:45:34 GMT
Thanks for sharing your take on the series so far. Go on, though - admit it; you were seduced into joining the IDW fora because you wanted to big up 'Warrior School!' An irresistable afterthought, I assure you. Heck, some of the stuff on that forum scares even _me_... such as the quibbles about whether Stalker's character matches his tech-specs... OK, there was a time I'd have raised things like that, but never a time when I'd have said it spoilt a series for me. Martin
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Post by Fortmax2020 on Mar 29, 2010 19:53:49 GMT
I thought I spotted Thunderclash as well!
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Deleted
Deleted Member
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Post by Deleted on Mar 30, 2010 8:46:34 GMT
My copy arrived last night, also courtesy of Mr Steve Bax (and despite the clear DO NOT BEND on the envelope, some idiot did bend it to fit through my doorflap. Luckily the comic was virtually unharmed by this).
KRAKA-BOOM!
Loved it, again. To my eternal shame, I didn't notice which bits were by Guido (and I was looking for it, since I spotted his credit). Supremely frustrated (in a good way, I think) by the teasing non-reveal of Aequitas at the end - but as has been pointed out, we should have a pretty good idea who's been incarcerated there (though how the new sobriquet came about is beyond me)...
Two minor niggles (sorry) - in the panel where we first see Pyro, Rotorstorm et al in front of Overlord, I personally thought it was a little muddy and unclear who was actually there (anyone with a brain who's been paying attention can work it out, but that's not the point). Also, I thought we were promised the return of the profiles?!?
But neither of these spoiled the enjoyment of the hilarious and action-packed issue, and I'm still very much on board for the last 2.
And very curious about the "hand-picked squad" mentioned at the bottom of page 1. I have a suspicion, but I don't want to mention it in case I'm right (and thus render myself insufferably smug).
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Post by jamesr on Mar 30, 2010 10:40:33 GMT
Also, I thought we were promised the return of the profiles?!? You were, you were. Sorry! I know for a fact there's a profile in issue four and that issue five will contain either two or three more.
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Post by charlesrocketboy on Mar 30, 2010 10:48:26 GMT
I wonder if the Decepticons also have their own wiki?
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Post by Grand Moff Muffin on Mar 31, 2010 6:31:47 GMT
And if any of you trusty Hubbers feel like wandering over the IDW boards and kicking up a stink about what's good (and even *sob!* not so good) about Wreckers, please do so! It's a little-known FACT that the IDW contract guarantees a second series if the 'Reviews, Reactions, Spoilers' thread passes the 10 page mark. Well, it looks you're going to get more than 20 pages for the issue #3 thread, but I'm not sure if it counts as no-one appears to be talking about your comic any more. At first seems like a bad thing, but then you notice that (bizarre tech-spec debates aside) discussion of LSOTW has led bumpily into a debate about who made the best Transformers comics ever. Assuming that doesn't happen in all ever IDW review threads, that surely can't be a bad thing... PS Graham, I wish I had your gift for brevity. I'm about as concise as the Concise Oxford Dictionary. Edit: PPS But he who writes the longest review laughs last. Because I put in my one post everything I liked and disliked in TF comics in general and LSOTW in particular, I feel no compunction whatsoever to involve myself in the ensuing rambling exchange of views. Ha. Martin
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Post by grahamthomson on Mar 31, 2010 8:02:02 GMT
That's also a sign of confidence and maturity. By the way, I thoroughly enjoyed your review!
I just checked the thread again, and now discussion has turned to Geoff Senior. Threads don't drift that badly even on the Hub!
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Post by The Doctor on Mar 31, 2010 18:36:20 GMT
Grabbed #3 from the sorting office this evening. Damn it, what is Aquitas. NNNNGHHHHH..
-Ralph
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Post by charlesrocketboy on Mar 31, 2010 19:42:46 GMT
It's got "Aqua" in the name, right? So it's Longtooth.
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Post by Grand Moff Muffin on Mar 31, 2010 19:51:16 GMT
Grabbed #3 from the sorting office this evening. Damn it, what is Aquitas. NNNNGHHHHH.. Already established in the issue #2 thread. It's the minor Roman goddess of fair trade and honest merchants, who's gonna appear and force everyone to shake hands and play nicely with one another. Poor Fortress Maximus. He should really have taken a leaf out of Circuit-Breaker's book as to how to run a prison. Power all your prisoners down and remove their brain modules. No need for cells, guards or nuthin'. You could even keep the prisoners' brains and heads on a different planet from their bodies! I suppose spark extraction might be a similar sort of thing in IDW. I guess imprisonment isn't that much of a punishment anyway when you don't have a finite lifespan that you're missing out on... and when you can play computer games inside your head all day. Hmmm! Martin
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Post by legios on Mar 31, 2010 20:43:01 GMT
Poor Fortress Maximus. He should really have taken a leaf out of Circuit-Breaker's book as to how to run a prison. Power all your prisoners down and remove their brain modules. No need for cells, guards or nuthin'. You could even keep the prisoners' brains and heads on a different planet from their bodies! I suppose spark extraction might be a similar sort of thing in IDW. Something similar, it appears to be like removing the conciousness of the prisoner from their bodies and trapping it in a small box. I guess the advantage is that you have less worries about the prisoners staging a breakout. Mind you if you keep their bodies in storage for when they have served their sentence/get paroled/your side wins the war and frees political prisoners then all someone needs to do is commandeer the equipment and stuff them back into their bodies and they are all good to go and in the best of health. (I think that this process of reattaching the conciousness/soul/whatever to the body is what Stalker is referring to in #1 when he talks about "We've got more waiting on Spark Extraction2...... For some reason I envisage this taking place in a room full tupperware containers with the glowing ball of a Transformer Spark in each, and the Predators wheeling in another body everytime Stalker shouts "Next!". Hope they had a list of which Spark goes with which body to work from. Otherwise their could have been some very cranky post revival arguements) Mind you, I think that was probably the reasoning behind Garrus-9 having a whacking great set of external fortifications - stop anyone breaking in to release all the inmates. Which would have been a reasonable plan except for the arrival of Overlord - who seems to have a habit of breaking peoples otherwise reasonable plans. Karl
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Post by Fortmax2020 on Mar 31, 2010 23:36:22 GMT
I guess its entirely possible that both sides have agreed to this form of preservation under something like that Tyrest Accord that Magnus enforces and this stops either side executing prisoners while still rendering them effectively neutralised.
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Post by dinogrrl on Apr 1, 2010 2:57:08 GMT
There's also the bit from Issue 2 where spark extraction is noted as being a 'mercy' of sorts, such that the prisoners are not fully aware of where they are. From what I can remember of Spotlight Arcee, it seems the extracted Spark causes the individual to float in a pleasant semi-conscious state unaware of time passing.
Impactor was apparently such a terror that they denied him this 'mercy' and had him locked in a teeny cell with no relief/distractions for however long. That would definitely drive one batty, especially considering how long they can live.
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Post by Grand Moff Muffin on Apr 1, 2010 6:30:25 GMT
I guess its entirely possible that both sides have agreed to this form of preservation under something like that Tyrest Accord that Magnus enforces and this stops either side executing prisoners while still rendering them effectively neutralised. Though when the prisoners do stage a breakout, Magnus turns and blind eye and sends in the Wreckers with cerebro-sensitive bullets to wipe them all out permanently. Doubly nasty, given that some of these Deceps are probably only doing what Overlord tells them in order to stay alive. Impactor was apparently such a terror that they denied him this 'mercy' and had him locked in a teeny cell with no relief/distractions for however long. That would definitely drive one batty, especially considering how long they can live. Well, it would drive a human batty. Would it drive a sentient computer batty? Again, I don't know the rules of IDW robots, but in the old days you could bury robots alive in for four millions years (Shockwave, Dinobots) and they would come out of it OK. I can imagine that if I were a robot I would keep the world's library of books, computer games and movies in my memory to dust off in just such a situation. Can IDW TFs switch themselves off like they used to be able to? Is there any 'reforming of prisoners' in the Autobot penal system - re-education, reprogramming? - or is it merely containment (spark extraction) and punishment? Is there anything to the punishment besides boredom (e.g. Variable Voltage Harness, or what Circuit-Breaker was doing to Skids' brain at the start of 'Decepticon Graffiti')? Either way, I still think keeping the sparks on a different planet from the bodies - or destroying the bodies completely and putting the sparks in weedy little harmless new bodies - would be the best way to go. Martin
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