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Post by jameso on Sept 20, 2010 19:58:24 GMT
Ha, well when you put it that way it clearly is a Zelda clone, I guess the asthetic of being a horseman of the Apocalypse versus being some cute kid with blond hair was blinding me. That and the last time I played a zelda game it was 4 Swords.
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Post by legios on Sept 23, 2010 20:18:50 GMT
I picked up Halo:Reach recently and have had a bit of a chance to play around with it. I have to say I am more pleased with it than I have been any Halo came since the original one. It feels like they have brought the gameplay back towards where it was in the original Halo - discarding a lot of the things that they had skewed towards in Halo 2 and 3 - almost as if ODST was a prototype for what they wanted to do in Reach.
The fact that Firefight is back in the mix pleases me a lot as well. I may not do on-line multiplayer but a bit of local splitscreen Firefight is always an entertaining experience.
Karl
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Post by legios on Nov 21, 2010 20:27:03 GMT
I have finally finished my second playthrough of Mass Effect 2, with my female Shepard. It is interesting how much the difference in backgrounds of my two Shepards altered how I engaged with the game on each playthrough (My male Shep is ex-streetganger, whilst the female Shepard has the navy-brat background). The service background made it feel almost automatic that she wasn't going to wear the Cerberus uniform, making do with the scrappy-looking civilian clothes, and wasn't touching the Ceberus Assault Armour that my male Shepard had sported through the whole game. It also respins the way the side-quests feel as well - some that had felt like they were make-weight with my male Shepard seemed to be more important this time, notably Thane and Miranda's.
It was also enjoyable to play through with a character with the clear moral high ground, or "Polly Paragon" as I called her when I played through the first game (instead of a character trying to do right to make up for a dubious past), it made telling Martin Sheen's Illusive Man exactly what I thought of him in the final conversation seem extremely narratively satisfying.
It has made me think about going back and doing a playthrough of both games with a Shepard with the Ruthless, Sole Survivor background to see how that affects the way I approach the game.
A job for next year I think, I want to polish up my skills at Tekken a bit because either they have made a major overhaul to Julia and Hoawrang or I am slowing down a bit in my old age.......
Karl
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Post by Fortmax2020 on Apr 25, 2011 15:45:35 GMT
Just finished my first play through of Mass Effect after much urging from friends to get it and an XBox. A thoroughly enjoyable experience.
I played through as lone survivor type going for maximum paragon with a dash of renegade.
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Post by legios on Apr 25, 2011 21:32:24 GMT
I played through as lone survivor type going for maximum paragon with a dash of renegade. Never played the Survivor background - might think about doing that if I get around to doing a renegade Playthrough. If you enjoyed Mass Effect then I would say that it is well worth picking up ME2 - I'm currently starting my third run through that to follow up my fourth run through the first game - and they all feel like the have come out different tonally despite being the same events. Karl
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Post by Fortmax2020 on Apr 25, 2011 23:23:04 GMT
I plan to. Next game up though is Arkham Asylum.
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Post by legios on Apr 28, 2011 20:08:57 GMT
Next game up though is Arkham Asylum. Nice. You are definitely going for the quality end of things then. (I thought Arkham Asylum was fantastic - not to everyone's taste but it really felt that it was exactly what I wanted from a Batman game). Karl
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Post by Fortmax2020 on Apr 29, 2011 8:30:41 GMT
I played the demo around a friends a couple months ago and thought it was rather good. Looking forward to cracking it open when I get home later tonight after a long week of work.
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Post by legios on Aug 7, 2011 20:12:00 GMT
Aha! An advert on another website has just reminded me that it is a couple of weeks until Deus Ex: Human Revolution comes out. Thoroughly looking forward to this - so much so that it is the first console game that I have actually preordered. Every article I have read recently makes me feel more confident that they may have got this right - they seem to have fixed the little niggles I had with the user-interface presentation on the early builds by making a couple of things optional, and the design team seem to have the right mindset judging by their comments about being happy to build stuff that a lot of players may never see because it allows them to broaden the players options.
Actually, the back end of this year seems quite promising for the 360 - Human Revolution,followed by Arkham City, and then Ace Combat: Assault Horizon should take care of my gaming needs well into next year.
(And in the interim I have just started a new playthrough of Alpha Protocol. I was aiming for the unexpectedly-talented neophyte master of stealth, it is sort of woworking out that way except for my cursed luck... when it all goes wrong it is ok for James Bond - he's bullet-proof, alright for Michael Weston - he has bad-ass backup (and Sam) - Michael Thorton seems to be getting by on a combination of ninja-like stealth skills and desperate improvisation when it all goes Pete Tong...)
Karl
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Post by legios on Aug 25, 2011 22:33:25 GMT
Today did see the arrival of Human Revolution Of Deus Ex it is a true evolution
Such a rare sense of freedom the game gives to me for so many options it presents you see
Much more can be said but not in rhyme so it must wait for another time.
Karl
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Post by legios on Nov 28, 2011 20:25:43 GMT
Took advantage of Play's one day sale to pick myself up Ace Combat: Assault Horizon for a bargain price. I had swithered about it because the demo had made me feel a little like they had lifted the wrong ideas from the H.A.W.X series a little bit (and that the helicopter missions are going to be intensely rubbish). However, at eighteen quid I figured that I would probably get my moneys worth.
Karl
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Cullen
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Cat Stabber
Posts: 1,222
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Post by Cullen on May 5, 2012 20:47:06 GMT
Finished Fez a couple of days ago and I'd highly recommend it. It was a wonderful little game. Get it if you like:
- Platformers - massive open worlds that you can explore at your leisure. - relaxing gameplay where you don't have to worry about killing things or dying - puzzles. And not block pushing, torch lighting easy peasy puzzles but deciphering ancient languages, head scratching, head ache inducing puzzles. - having pages and pages of written notes to help decipher those puzzles. - retro graphics - whimsy
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Post by legios on May 6, 2012 20:17:00 GMT
It has been an up and down period for me with video-games.
Ace Combat: Assault Horizon has turned out to be a little bit of a disaster really. On the one hand they seemed to be determined to turn it into a MW/H.A.W.X hybrid. Throwing out the bonkers parallel Earth with its made-up continents and fictional countries in favour of a story where you play US pilots who start out fighting Insurgents in "Africa" (seriously, the game doesn't even seem to think it is worth explaining why you are fighting these folk or where exactly on the sub-continent that you are. It feels kind of tacky to be shooting at folk just because I am told that they are "enemies of America", even in a video-game) and then graduate to fighting Russians who have turned evil again and are threatening America with deadly missiles - i.e exactly the same plot which received such a kicking when H.A.W.X 2 used it. Then there are the on-rails shooter sections, a B1 Bomber sequence and an AC-130 gunship sequence (as seems to be required for every modern technology shooting game these days), along with the attack helicopter missons, which seem to be about one mission in every three, it all feels like they have forgotten the point of the Ace Combat series. Said point being to be an awesome jet-fighter action game. B1's, gunships and Attack Helicopters are not awesome jet-fighters and therefore should be relegated to supporting cast. Between that and somewhat dull mission design it feels like a real misfire after AC6. I thought I was going to be replaced H.A.W.X 2 with Assault Horizon, but I have a feeling I will be disposing of the latter and keeping the former instead.
Fortunately then along came Portal 2 - which really does feel like a refinement and natural evolution of the original version. The puzzles did exactly the same thing of making me tear my hair out for ages and then suddenly wonder why I hadn't seen the solution before. The humor remains wonderfully black - with a sideline in silly (the fact that GladOS is reduced to taunting the lead character about her weight just makes me smirk for some reason) and there is some really nice visual design to the whole thing. I am currently stuck in one of those places where I know what I need to do, I just don't seem to have the hand-eye coordination to do it. But strangely I don't find this quite as infuriating as you might expect. I shall put it aside for a while and then come back to it when I am in the right frame of mind. Worked for Portal, should work as well here.
In the meantime it will be back to Mass Effect 3 to run my angry, broken and vindictive Renegade Shepard through. Already done it with one of my Paragon Sheps, and I am interested to try it with such damaged goods as my Renegade Shepard - a character who has evolved through the first two games to be very obviously the wrong choice to save the galaxy.
Karl
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