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Post by The Doctor on Feb 7, 2008 21:04:32 GMT
FP have pretty much given up getting main-storyline issues in so for the 3rd issue in a row, hurrah for A1 Comics. Hurrah!
Hmmm, #5 is tempered by my lack of enthusiasm for the Reapers, the reversal of the BLOODY HELL moment from #4 and the continued non-advancement of the now moribound Ironhide plot.
Bit of a disapointment after the rollicking previous two issues.
-Ralph
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Post by Jaymz on Feb 7, 2008 23:51:30 GMT
Agreed. I really don't see any appeal in the Reapers and hope Megatron does them in sharpish.
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Post by The Doctor on Feb 8, 2008 8:56:49 GMT
Also, is Hunter ever going to get out of that bloody room? He's been in there for four issues!
-Ralph
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Post by jameso on Feb 9, 2008 23:55:08 GMT
Thought this issue was ok, but I had already read this thread, so maybe I went in expecting not much. I knew that the 'bloody hell' moment from issue 4 wouldn't stand, which was why I didn't post how exciting it was in the issue 4 thread.
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Post by KnightBeat on Feb 10, 2008 16:37:27 GMT
A bit dull to be honest. There isn't enough story to sustain 6 issue. However, the attack of the Reapers allowed Sixshot to leave the Autobots alive without damaging his reputation as an unstoppable destructive force.
I wonder if the 'bloody hell' moment is a setup for a plot line in the next issue/series, in which Nightbeat and Hard Head become headmasters.
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Post by legios on Feb 10, 2008 21:09:01 GMT
Not a lot happening in this issue to be honest. Not pleased to see the Reapers again - the single least interesting idea in any of IDW's TF stuff I have read to be honest. It didn't feel like there was very much in the way of plot in this issue - felt mostly like a couple of mecha-fights strung together with some other random stuff. Which is unfortunate seeing as we are in the penultimate issue where you would think more things would be starting to happen. Instead there was a fair amount of treading water.
Only half-surprised to see that the brave creative decision of last issue in fact is revealed to be hackneyed old false jeopardy. Not sure it makes very satisfying reading in honesty. That sort of "In one mighty bound" thing can work if you are going all out to "pulp" things up, but in this context it just feels a little creaky. It also has the downside of shooting the bolt on that a little - next time Simon Furman does something like that, even if he does it for real, it isn't going to have much impact because I've already seen it done and reversed in short order.
Also, I am starting to get very annoyed with the fact that they bothered to bring up the Ironhide plot, only to very blatantly not intend to do anything with it in this series. That whole plot arc has been raised solely so it can then not actually be addressed - just used as an excuse to get a second set of fights going. There seems to be almost as many red-herrings as there is stuff actually relevant to the plot of this mini going on at the moment.
It was an alright issue, in a "Big mecha thumping each other" kind of way but nothing particularly special.
Karl
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Post by The Doctor on Feb 11, 2008 10:22:26 GMT
Ironhide was last seen in Escalation #6, which the indicia indicates had a publication date of April 2007. At the speed his plotline is moving, unless he turns out to be the head of the Machination, I honestly don't care anymore.
-Ralph
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Post by grahamthomson on Feb 11, 2008 10:55:49 GMT
I should have learned from Infiltration and Escalation not to read the last three issues of the mini-series as they come out, but to wait until the last one and read them all together.
Maybe the two humans will suffer serious enough brain damage to warrant becoming "Headmasters". I would enjoy such a subplot, if done right.
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Post by legios on Feb 11, 2008 13:02:35 GMT
Ironhide was last seen in Escalation #6, which the indicia indicates had a publication date of April 2007. At the speed his plotline is moving, unless he turns out to be the head of the Machination, I honestly don't care anymore. -Ralph Ironhide's plot is moving? Clearly my instruments need recalibration. I hadn't detected any movement at all on that front. There seems to be a pattern forming here that I quite enjoy the start of each of IDW's series, then by issue four or five I start wondering whether I should just have waiting for the trade. That's three mini's in a row I've had this nagging feeling. I think perhaps I need to seriously consider going to trades only with them and having done with it. Karl
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Post by charlesrocketboy on Feb 13, 2008 17:42:23 GMT
The Reapers are piss-dull opponents but luckily we get some Decepticon characterisation and scheming out of their attack - I like that Sixshot is finally pushed into joining them simply because Starscream turned up. I'm pretty sure Starscream wanted that to happen too, giving him an excuse to take out his old enemy and force Megatron into leading a charge.
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Post by Shockprowl on Feb 16, 2008 19:33:43 GMT
Well I LOVED this issue! Best one yet! The rollercoaster pace didn't let up one bit! Loved the flashback, loved the 'Con scheming. We often see Autobot characterisation, but little Decepticon characterisation apart from your main characters. So seeing Astrotrain manipulating etc was very exciting. Starscream was ace in this issue. I for one feel eager as hell for the last issue. I found it quite a huge 'shock' moment when the Autobots had to leave Earth 'cos of the danger of the Gestalt tech falling into Decepticon hands. I've truely enjoyed Devastation, as I'm enjoying most of IDW. Reading through other people's comments maybe I'm easily pleased or something. I'm enjoying it so much I'm even finding Headmasters interesting, and I've always had a dislike for Headmasters, so that's pretty bit in the world of Shockprowl.
I can't, however, begin to tell you what was wrong with Ratchet's resucitation of Jimmy and Verity. But I know it's only a comic.
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Post by Andy Turnbull on Feb 18, 2008 21:53:16 GMT
Got my issue when I came back from Glas-Vegas. What can I say it was enjoyable enough but FFS The Reapers are just bollocks. Walking plot devices with no character to them at all, and not enough presence to pull off the force of nature vibe I think was the aim.
Art is great as always, good to see E.J. back on the book.
Andy
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Post by KnightBeat on Mar 14, 2012 21:54:56 GMT
I was giddy with excitement to see the following news item appear in my feed reader, imagining that IDW were resurrecting aspects of Simon Furman's original storyline: Screengrab of Seibertron RSS feedOnly to realise it linked to a news item from 4 years ago. *Sob* I wish we had got Revelation as it was intended.
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primenova
Fusilateral Quintro Combiner
Posts: 6,057
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Post by primenova on Mar 15, 2012 15:52:56 GMT
I was trying to check news on that site & mostly everything apart from the comics series section didn't have anything from 2008 onwards.
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