Hadn't realised quite how much I was looking forward to #2 until I found myself checking the app again to see if it had been added - about 15 minutes after the last check. According to the twitter its out but I'm not seeing it at the moment.
Shockingly, Drift is now an interesting character and Milne pulls off facial expressions very well and composes his panels just fine. These are two things I thought I'd never say a year ago but credit where it is due.
Post by Grand Moff Muffin on Feb 18, 2012 12:56:52 GMT
Issue #2 establishes this series firmly as a tongue-in-cheek, devil-may-care romp of an adventure. It's rather silly, but I love it. Taking it for what it is clearly setting itself out to be, I give it 10/10.
My favourite line: "I thought I'd killed Nut-Job".
And, I suppose, the statement in the editorial that the series will be about "a bunch of mechanoids fighting and bickering". Having been turned off by that in "Beast Wars/Machines" I'd like to see Autobots that are a bit more mature and rational in their behaviour, and leave the irrationality to us humans.
I'm happy to settle for fighting and bickering when it makes me laugh in the jolly way issue #2 did.
I hope Cyclonus kills Whirl soon. He's the only character that really lowers my mood, and it has nothing to do with his lack of facial features.
MTMTE #2 feels a bit like 'The Wrath of Guardian/Grimlock', one of my all-time favourite TF stories that isn't a TF story in the sense of robots-in-disguise-amongst-us. That was also a tongue-in-cheek, devil-may-care, quips-in-the-face-of-possible-death romp, featuring Ratchet in the grounded Autobot ship trying to repair his pals faster than they get themselves injured, with a few antisocial types and a monster in the basement.
It is so refreshing to have Transformers media that is focused on being a good fun story and has a light touch. It is good, once more, to be laughing at a Transformers comic and knowing that I am supposed to be laughing. Indeed, it did elicit some out-loud laughs from me in places.
Some of the jokes may be a bit too abtruse for the uninitiated audience but for what it is worth
Near mindless robots shambling about chanting "nineteen eighty four" over and over pleases the part of me that likes a bit of satirical comment.
The crew of the Lost Light are an absurdly mismatched bunch, but what makes this work is the fact that they are characterised so earnestly. It makes some of the daft conversations they have all the more amusing. Even D rift has become worthy of panel time, embracing his inner special snowflakeness has clearly done wonders for him.
Alex Milne's are is rather good as well. Having seen his work with James on the previous ongoing series I was rather looking forward to him coming onto this book and he hasn't disappointed one bit. The art is expressive and suits the tone of the book quite nicely.
Overall, t'is just a good, enjoyable comic that happens to have giant stompy robots in it. That's what I want from my Transformers comics and this title continues to deliver in spades.
Post by Andy Turnbull on Feb 27, 2012 16:20:14 GMT
Really enjoyed MTME issue 2, despite Nick's departure and proof positive that Alex Milne has just needed pushed. His two issues with James last year were his best work at that point, now supplanted by MTME. Looking forward to seeing his chops get even better.
Story is superb, and James juggles the demands of the cast well.
22 pages full of panels and not a duff one! Though Roberts will have to work hard to beat Swerve's "he's jealous of your capacity for self expression!" line...!
Red rag to a bull for those who feel that sentient machines not built by humans would communicate their emotions electronically rather than by human facial expressions. It draws attention to the logically indefensible concession made to human readers of comics by allowing TF artists to express emotions on TFs' faces.
But it fits the not-quite-taking-it-seriously mood of the series.
Little is known about this goblin beyond its dual role as an offensive weapon and teapot.
Read the issue last night [#1]. Wonder if anyone came across Tailgate & left him during the time he was in the hole. There's room under James' name on the letter page for gettign Jame sto sign it - i think it'll look good to get him to sign it on that page.
I must say, I do wonder whether or not this series is going at too quick a pace? I'm looking forward to the cryptic messages events to be played out over a year or so, with other stuff happening inbetween, but it's almost looking like the cryptic message could be done with by the end of the first arc... I'm still enjoying the book, and it comes to something when my only worry is that it's progressing too quickly...
It's paced like the majority of comics were before the coming of the decompressed crap age of comics. I'd rather have a fast paced series in which lots happens each issue and there are always multiple ongoing subplots resolving at various paces than not much happening very slowly. The worst thing that ever happened to comics was in writing them in 'arcs'.
Yeah. I was just kind of hoping that this would be like the Time Wars... Build up to it over quite a long time, with little bits of the warning message played out amongst other events that weren't bad enough to be included in the message.
I don't think I'm explaining this very well.
I guess I'm just hoping that this message plot won't be done with by the time we've finished issue 6.
One of the refreshing elements of this series is that it is actually paced as an ongoing single-issue comic. I wouldn't be surprised if it takes a considerable amount of time to play out all the future hints that we have been offered - if it even does play them all out. It feels like a title that is building for the long-haul in the classic Claremontian model rather than being artificially sliced into chunks.
That (along with the funny) is one of the things which makes it great.
Post by charlesrocketboy on Mar 10, 2012 0:55:57 GMT
Both this and RID have been taking the one-issue-as-full-story approach, which is admirable to see in the current US market and suggests IDW/the writers/someone has been planning things. MTMTE is proving a lot better at juggling a huuuuuuge cast though, everyone who speaks feels like they're getting focus. Look how much more we know about Brainstorm, Drift, Ratchet, Rodimus, Ultra Magnus, Whirl, Swerve, Tailgate, Skids, and Rung from so (relatively) little lines!