Gavin, as far as I am aware there are PC. Wii, XBox360 and Playstation 3 versions of the game. (There are also two games of similar title for the Nintendo DS - "War for Cybertron: Autobots" and "War for Cybertron" Decepticons).
How many people are getting this right away on friday? I reckon I might just stroll into Game to get it (unless they're charging £44.99 or something), noticed Play and Amazon have 'exclusive' multiplayer characters but not too bothered with that.
How many people are getting this right away on friday? I reckon I might just stroll into Game to get it (unless they're charging ï¿½44.99 or something), noticed Play and Amazon have 'exclusive' multiplayer characters but not too bothered with that.
Payday isn't until next week, so I won't be picking it up until sometime then (and I will probably get it from Tesco as I have some Tesco vouchers that I can use to drop the cost down).
EDIT - or possibly later than that as I still have Alpha Protocol to finish. END EDITATION
As I won't be making any use of the multiplayer anyway I am not to worried about the preorder bonuses either so there isn't much value for me in ordering it online.
. Only on X Box or PS3 by the look of it - not much use for a Wii user like me.
I shall have to get this soon, but I've hardly played ROTF and haven't even played the first movie game all that much - and I recently got Clone Wars Lightsaber Duels - so it will wait until I've progressed on those a bit. I don't play much so there's no point having loads of games to spread my time on. WFC might have to join the queue after the Lego games I want to get.
Soooooooo, who's getting this for PS3 or XBox? I'll be picking up the PS3 version when it goes down in price in a few months, fingers crossed you'll still be playing so I can do some co-op action with you guys.
Just plugged through the first Decepticon chapter and the first four Autobot chapters.
What a great little game. Not perfect by any means, controls are a little unresponsive at times, there's some noticeable graphical glitches (nothing too awful) and there's a decided lack of ammo in some spots. Those niggles aside it's a lot of fun. A lot of attention to detail, a surprising amount of banter and humour from the 'bots and a sassy as hell Megatron - all adds up to good times.
I got it on PS3, by the by. ID: Bighairyinvader - Anyone wants a game, lemme know.
Only played the first Decepticon level so far, ok but not overly impressed. I've noticed the lack of ammo issue, too. Also not been able to get online which is disappointing, but that's more an issue with the strength of the internet where I live than with the game.
I picked a copy up from a small independant retailer this morning and also recieved some unexpected and, as far as I'm aware, unreported tat; a three inch transforming Starscream toy. It's an old piece repackaged, the TF:Cybertron version that got a bunch of repaints... I know my brother picked up the same thing in Skywarp colours a few years back...
I think the distribution of this has been a bit random in all honesty. Having not seen it anywhere earlier in the weekend I popped into Tesco on the way home this afternoon and had no problems picking it up.
It has been installed onto the 360 but I haven't had a chance to actually fire it up as yet. I have seen a video walkthrough of part of one of the levels and it looks a relatively polished job, but only actual play will really tell.
Well, I am now over two thirds of the way through the Decepticon campaign. I am a little bit underwhelmed to be honest. It is a competent enough corridoor-shooter, but it feels very constrained and linear with you being funnelled along to set-pieces which themselves feel like they take place in very small areas without a great deal of room to move about. The AI is also, unfortunately for a game where all the characters are intelligent robots, somewhat limited.
It may just be me but I haven't found transformation to be particularly useful as yet, excepting for when mandatory. It feels like the levels are much to cramped to get much value from having a vehicle mode a lot of the time. Some of the banter back and forth between the various characters can be amusing at times. (Especially the Decepticon jets whose sniping back and forth did provoke a few smiles).
As corridoor shooters go it is nevertheless competent, with some occasional moments where it does show some sparkle. (Flying through underground caverns as Starscream was quite enjoyable - pleasantly reminiscent of Descent in terms of handling).
I still have over half the game to go, so this is not a definite verdict, but I suspect that it isn't going to be at the top of my list to play through again once I have finished it.
Have just started playing the Autobot DS version and I think I can agree with Karl on the corridors and linear nature of the game (so far!). Optimus in particular is a bit to big to be that useful as he often blocks most of the view. The two screen stuff has also been criminally underused.
Annoyingly, there is only a keyboard control option. You can't use a controller. Fart biscuits
Anyway, I'm stuck on level 1! Can't figure out how to get out the first room. I am so shit at games.
I am surprised that it doesn't support a controller. I thought that most console ports did so.
Hmm. Ah well, I'm sure we can assist you in finding your way out of the room.
In other news I have completed the Decepticon campaign..... So, of five levels that comprise the Decepticon campaign one ends with a big boss fight against the Autobot's last line of defense which after a repetitive sequence of "Shoot target, then fight minions until target comes back then shoot target again" we move onto the last level which is.....a boss fight against the Autobots last line of defense in a different form....
And it isn't a particularly fun one either - shoot turrets off the boss in a big square arena to power him down so that you can weaken him then do him some damage before he regenerates and spontaneously grows back the turrets, which you have to shoot off again to weaken him to do some damage <cycle repeatedly until you think about giving up> and then once he as apparently been defeated, you get to shoot the boss at a special place in his chest for a while whilst trying to avoid his much more powerful attacks (because of course he is badly damaged and therefore better at fighting.....) to finally defeat him.
I gave up at that final stage and turned the difficulty down a notch to easy just to get it out of the way so I could see the closing FMV, as I was becoming a little bored with the whole shebang. (Not big fan of the repetitive boss fight I'm afraid).
I have a horrible suspicion that the Autobot campaign is going to be much the same towards the end....