I don't think I ever got around to mentioning that I did persevere with "Darkies Mob" and it was indeed well worth doing so. Even for a war comic it is at times quite brutal, but somehow it never feels gratuitous, perhaps because of the setting - amongst the war in Burma, which saw a lot of brutality. But I think it is more that it doesn't seem to revel in its brutality. There are plenty of guest characters who appear in the strip briefly to throw into relief that whilst Joe Darkies actions, in brutalising and terrorising the men who follow him may be necessary in keeping them alive they are not necesarily good, and the stories ending actually lays out the central idea that those who survive that far are very damaged people with no capacity to return home - and that they themselves know this. The eventual pay-off to the mystery of who Joe Darkie is, and the source of his fierce vendetta against the Japanese works incredibly well too.
Not necessarily comfortable reading - and I doubt you'd be able to get away with it on the British newstand today anywhere other than 2000AD or the Megazine - but it is a very good story.
I have also finished reading the first (only?) trade of Greg Rucka and Matthew Southworth's Stumptown. It is a decent gumshoe story, ticks all the right boxes in that regard. The art is nice as well - a non-photorealistic but heavily photo-referenced style gives it a distinct sense of place and feel. Unfortunately my general familiarity with the genre meant that a lot of the unravelling mystery was less mysterious to me, just through knowing where to look for the plot threads. But it was very well executed nevertheless.
Fortnately to make up for the Inferno let down several superior Dredd trades have passed my way:
The Complete PJ Maybe (progs 534, 592-594, 599, 632-634, 707-709, 820-822, 1204, 1210-1211 and Megazine 221-222 & 231-234) Now I like PJ Maybe. I like the original concept of the teenager murderer keeping an Adrian Mole esque diary. And I like what they've continued to do with the character.
The Pit (progs 970â€“999) Dredd goes to clean up a sector, fab stuff. A big expansion of the supporting cast with characters introduced here that are still around today.
The Henry Flint Collection (progs 1063-1065,1207-1208 Megazine 3.63, 214, 237, 258-259, 261-263) I bought this for the PJ Maybe story missing in the above trade that bridges that to the Tour of Duty (bellow)
Brothers of the Blood (progs 1186-1188, 1215-1222, 1280-1281, 1300-1301, 1350-1356, 1378-1381) This all about Dredd's new clone Rico, loved it apart from the Vienna kidnapped story: I don't get along with any subject matter involving demons. But it's a class act apart from that.
I'd already got Origins (1509â€“1519 & 1529â€“1535), Tour of Duty: Backlash (1520, 1536, 1542-1548, 2008, 1569-1581, 1589-1603, 1611-1612, 1628-1633) and Tour of Duty: Mega City Justice (1649-1667 & 2010, 1674-1693)
Picked up Prog 1787 after a couple of years away. Yes, that's more like it. Dredd seems to be going somewhere again, and despite not having read any of the previous mega-epic it was very new-reader friendly.
Last Edit: Jun 14, 2012 17:50:25 GMT by The Doctor