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Post by The Doctor on Dec 15, 2012 20:12:00 GMT
I hear this Scorponok with a posh English accent when he talks!
-Ralph
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primenova
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Post by primenova on Dec 15, 2012 21:33:03 GMT
If Ratchet was locked away in the Ark protected by Guardians - but how would Megatron have got around?
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Post by Andy Turnbull on Dec 15, 2012 21:58:35 GMT
In the same way he could wander around in A Savage Circle.
Andy
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Post by KnightBeat on Dec 15, 2012 22:24:25 GMT
Very true. It make little sense for Megatron to carry Ratchet around with him. I can only guess that he's done it as a form of mental torture (Ah Ratchet! See what I have done using your knowledge!) or they are mentally co-dependent and must be in close proximity to reduce lag.
On a related topic, I re-read RG86 today and still feel annoyed that the Earth segment takes up so much space in the issue.
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Post by The Doctor on Dec 15, 2012 22:28:07 GMT
It's fair to say that the ferocious pace of early issues has dropped off somewhat but I am still enjoying this conclusion to the Marvel run especially as Wildman and Baskerville are really clicking now.
-Ralph
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primenova
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Post by primenova on Dec 16, 2012 21:06:36 GMT
Was thinking about the Meg/Rat link - in #79 they where only a few floors away. Could Megatron still function being a long way from Ratchet? But also with Megatron not transforming here & we don't see him using the old boot jets, so he might not be able to fly in robot mode - but no proof of this so far. He mainly was grounded all the time.
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Jim
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Post by Jim on Jan 12, 2013 18:12:14 GMT
Just read the latest and quite enjoyed it, some nice Wildman art in there and some interesting pieces moving into place. On the one hand nice to see a few of my childhood faves get some panel time, on the other this is Furman in properly bloodthirsty mode, damn him!
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Post by Deleted on Jan 13, 2013 11:52:06 GMT
Not fond of the idea of a key that basically turns you evil though....
Still not that impressed with the series so far in general (will still keep getting it in case I change my mind later, but still....)
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Post by blueshift on Jan 13, 2013 12:04:43 GMT
Not fond of the idea of a key that basically turns you evil though.... That whole sort of personality/mind-control trope is my most hated thing in fiction. It basically removes all agency/motivation from characters. NOW YOU ARE EVIL THAT IS YOUR MOTIVATION, YOU ARE EVIL BECAUSE OF A MAGIC BEAN.
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Post by Andy Turnbull on Jan 13, 2013 19:21:31 GMT
It's a bit convenient but I shall let it pass, because it opens up some interesting speculation about the Transformers and how they are created. Obviously it means Primus wants to have a portion of them, being violent and aggressive, but to what end.
Wildman and Baskerville are firing on all four cylinders now.
Andy
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Post by Kingoji on Jan 13, 2013 20:01:12 GMT
I dunno... I actually felt quite let down by Andy this month. Proportions are all over the place, Brainstorm's design shifts from panel to panel, the headmaster and targetmaster's heads are all wrong for the Marvel continuity, Perceptor is just damned ugly...
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Post by Deleted on Jan 15, 2013 13:20:23 GMT
Not fond of the idea of a key that basically turns you evil though.... That whole sort of personality/mind-control trope is my most hated thing in fiction. It basically removes all agency/motivation from characters. NOW YOU ARE EVIL THAT IS YOUR MOTIVATION, YOU ARE EVIL BECAUSE OF A MAGIC BEAN. It also inevitably leads to the Magic Bean Effect running out and the character reverting to type, subsequent scenes of struggling with guilt and someone else pacifying them with "you weren't in control of yourself". Of the Bean never runs out and their friends have to kill them - then feel guilty with someone else pacifying them with "he/she wasn't in control of him/herself". Which is of course completely different to the first scenario. Or maybe Simon will surprise us with a third guilt-ridden option (presumably Grimlock for his culpability).
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Post by Fortmax2020 on Jan 15, 2013 15:15:00 GMT
I flicked through this in FPE the other day. Based on that and comments here I'm still happy I gave up on this series when I did. The art work looked incredibly patchy as well.
Still time to go though so the Furminator may yet surprise.
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Post by Grand Moff Muffin on Jan 15, 2013 17:03:28 GMT
I'm not reading the series any more, but I generally think that a series about robots is the one place where you _can_ have an intelligent story about personality flips, because unlike humans whose brains evolve gradually throughout our lives, they have computer brains that should be easily programmable. Indeed, in the Marvel series the Aerialbots were reprogrammed after their first mission because they weren't quite right, and that was considered quite normal for the species. Megatron and Straxus proved that there was room in a single TF brain for more than one mind, with switches back and forth about which is in control of the body. 'To a Power Unknown' from the second UK annual suggested that both Autobots and Decepticons have supressed good/evil personas in their programming that can alternate with their usual ones if so triggered. And then you have Headmasters, combiners, etc.
Also, suppose the Autobots win the war and the surviving Decepticons surrender but are still nasty violent types prone to attacking people. How do you rehabilitate them? Humans might be put in prison and gradually weaned off violence and then either let out or not. But Decepticons live indefinitely and may have fixed programming that makes them kill. It sounds horrible to humans, but perhaps the only workable method for a Cybertronian would be to reprogram them to be peace-loving - or at least give that to them as an alternative to indefinite confinement.
So I think if done right, you can have interesting TF stories about reprogramming, etc. that highlight the differences between robots and biological lifeforms.
But I'm not commenting on how RG1 is doing it as I haven't read it.
Martin
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Post by Fortmax2020 on Jan 15, 2013 18:11:43 GMT
I agree and the examples you give from earlier TF comics are interesting ways this can happen, but in RG1 it is literally a key (as in a mcguffin shaped like an actual door key) that goes into the chest of a Transformer, there's some sparking and then they gurn or shoot people up because they are now evil (gasp).
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Post by The Doctor on Jan 17, 2013 19:52:36 GMT
Well there was that one time when a key that turns people evil was jabbed into my chest and I totally went on a killing rampage.
-Ralph
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primenova
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Post by primenova on Feb 12, 2013 21:15:29 GMT
I like Geoff's cover for #88. But trying to find a good image of it & also a better image of Guido's cover. Only found that image on 1 site & it is very small.
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primenova
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Post by primenova on Feb 13, 2013 7:26:45 GMT
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Post by Andy Turnbull on Feb 13, 2013 14:30:30 GMT
Up on comiXology now.
Andy
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Post by Deleted on Feb 13, 2013 16:09:16 GMT
Hot Rod's the most interesting character in this book and that, in itself, deserves some praise . I'm still enjoying the story, but am not a fan of the multiple plots with continuous set-up. There needs to be some resolutions in some of the plots every issue, even if others are still in set-up mode. Did that make sense...?
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Post by Andy Turnbull on Feb 13, 2013 16:30:06 GMT
Yes it does. It's one of the reason's DC's 52 weekly comic didn't work for me, all the plots moved along and seemed to tie up with each other at the end, there wasn't the staggering of resolution to make for a really satisfying read. Once iPad is charged up fully I shall of course get round to reading the latest issue.
Andy
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Post by legios on Feb 13, 2013 21:14:31 GMT
Yep, I'd agree with both of you on that. Ideally you want to have enough which is resolved within any given issue to give a reader some sense of closure but with enough continuing threads to say "hey, there is other stuff about to happen, come back next month". That is, of course, much easier to say than it is to do. Haven't bought this months RG1 yet. Do want to grab it, but I am going to leave it until nearer the weekend when I am likely to have a chance to read it.
Karl
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Post by jasonw on Feb 13, 2013 23:08:45 GMT
Can we just start this all over again with Budiansky and Guido?
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Jim
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Post by Jim on Feb 15, 2013 8:07:15 GMT
Quite enjoyed this issue. Wild speculation: {Spoiler}Hot Rod finding the sword and shield; all that "creator" stuff; Primus' resemblance to Rodders; are we going to be looking at a closed loop origin for Primus?
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Post by Andy Turnbull on Feb 15, 2013 14:41:39 GMT
Interesting theory I don't think it will, purely because once we are done with this arc we'll be bringing Jhiaxus and co. into play and the Autobots would effectively be rudderless, as Optimus is not coming back, until near the end. There's no way in hell Grimlock will get a command slot now, and Magnus has pretty much disappeared.
I do think we will be playing up the Chosen One aspect, and I think we are going to perhaps get the Grand Design of Primus spelled out for us.
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Post by Deleted on Feb 18, 2013 14:21:21 GMT
I think The Subterranean Adventures Of Hot Rod was the highlight, for exactly the possible reasons speculated on above, in spite of some extremely iffy work from Mr Wildman - especially on Rodder's head. I'm sorry, other parts of the issue shined (me like hang-dog Grimlock) but it seems there isn't a single issue of the series so far where I haven't found at least one thing that looked wonky/mis-proportioned (that being said, it's nowhere near as bad as the DreamWave Chunk-o-vision years).
The ending itself seemed slightly undramatic and I completely agree with the comment above that there is nothing in this particular issue that felt satisfyingly concluded - another issue where everything keeps ticking slowly forwards. And I can't help but feel the next issue will continue that trend.
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Post by Marc Graham on Feb 20, 2013 20:16:55 GMT
I'm still enjoying it - but it does have a lot of things that are being setup rather than actual events transpiring, so its clear Furman is playing a real long game with this, unlike say his punchy UK work.
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Post by Deleted on Mar 14, 2013 18:43:03 GMT
The piecemeal storytelling continues with #89. I guess it'll read better as a trade. One positive is that it gives the book a different style to the other two main IDW TF books (each of which has a distinct style, too).
Hot Rod's choice was bloody obvious, but I guess in a life-or-death situation it was probably harder to make than it appears.
Has Galvatron been standing in front of the same monitor for three straight issues now?!
Grimlock dominates this issue...but to be honest, I think the other subplots are far more interesting.
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Jim
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Post by Jim on Mar 16, 2013 0:19:50 GMT
Rather enjoyed it again, this arc has felt much more like a proper continuation; the Earth story feels like an over-long digression in retrospect.
Art still uneven but at its best is brilliant - the opening splash pages have been uniformly excellent, and the flashback sequence with Galvatron / Shockwave on the Ark perfectly brought back the tail-end of the Marvel run in terms of style.
More good covers as well - fingers remain crossed for a floppy collection of just the covers as Marvel are sometimes wont to do.
-Jim
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Dave
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Post by Dave on Mar 17, 2013 10:16:55 GMT
After the first two parts of the story I wasn't too sure about it, but things have picked up with parts 3 and 4. That said, I think the series would be better with more--but smaller--stories instead of the strict 4x5-parters. Spin some of the "meanwhile" off into its own adventure.
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